//Camera 1
void setCamera1();

//Camera 2
static float speedL=-0.1,speedR=0.1;
static float xp=0.000002,yp=7.399995,zp=10.0,side=1,radius=10;

//Camera 2
void zoom(float size);
void moveUp(float speed);
void moveRight();
void moveLeft();
void setCamera2();

//Camera 3
static float angleY=-0.630000,angleX=0.180000,ratio;
static float x=-0.000002,y=7.399995,z=10.0;
static float lx=0.179030,ly=-0.589145,lz=-1.0;

//Camera 3
void moveMeFlat(int direction);
void orientMeX(float angx,float angy);
void orientMeY(float angx,float angy);
void setCamera3();




